The campaign allowed players to pick and choose missions as they saw fit, and the multiplayer had a number of strong game types and maps to choose from. It was the first time in the history of Star Wars gaming that the playable character was whatever the player wanted them to be. Players could customize Korr, changing clothes, lightsaber hilt and color, fighting style, force powers, even the species and gender. The fourth game in the Dark Forces series, this title saw series protagonist Kyle Katarn take a back seat to Jedi Padawan Jaden Korr, a blank slate character. But while we love each of these games, one stands paramount above the rest: Star Wars: Jedi Academy. Games like Grim Fandango, Star Wars Battlefront, Star Wars Jedi Knight, Mercenaries and Secret Weapons over Normandy sucked gamers into their respective universes with their compelling stories and addictive gameplay. In the late 90’s and early-mid 2000’s LucasArts was king.
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